Town: Gâbæ Ebo Mîze

Gâbæ Ebo Mîze

Gâbæ Ebo Mîze
Example Wareneese architecture.
StateDalandic Empire
ProvenceDlenjlzpeze Provence
Sub ProvenceIronsnow Dutchy
RegionBloodbloom Holt
Founded1190
Community LeaderMaster Gó̄ Cûfé̄ 'Tiara Wild' Rér Bé̄nvōnv Yawmé̄ Zêrëkdshe
Area5 km2 (2 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation3808 m (12493 ft)
Average Yearly Precipitation73 cm/y (28 in/y)
Population1306
Population Density261 people per km2 (653 people per mi2)
Town AuraTruename Magic
Naming
Native nameGâbæ Ebo Mîze
Pronunciation/ˈgɑbæ/ /ˈebo/
Direct Translation[busy] [tiger]
Translation[Not Yet Translated]

Gâbæ Ebo Mîze (/ˈgɑbæ/ /ˈebo/ [busy] [tiger]) is a subtropical Town located in Ironsnow Dutchy, Dlenjlzpeze Provence, within the Dalandic Empire.

The name Gâbæ Ebo Mîze is derived from the Wareneese language, as Gâbæ Ebo Mîze was founded by Yó̄b̪f̄ Hāb 'Tasha Regent' Vúchī̌sh Erméchīy Mp̪fé̄sh Trënmeg̈m, who was culturaly Wareneese.

Climate

Gâbæ Ebo Mîze has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 22°C (71°F). Gâbæ Ebo Mîze receives an average of 73 cm/y (28 in/y) of precipitation, most of which comes in the form of rain during the spring. Gâbæ Ebo Mîze covers an area of nearly 5 km2 (2 mi2), and an average elevation of 3808 m (12493 ft) above sea level.

Overview

Gâbæ Ebo Mîze was founded durring the late 13th century in spring of the year 1190, by Yó̄b̪f̄ Hāb 'Tasha Regent' Vúchī̌sh Erméchīy Mp̪fé̄sh Trënmeg̈m. The establishment of Gâbæ Ebo Mîze was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Yó̄b̪f̄ Hāb 'Tasha Regent' Vúchī̌sh Erméchīy Mp̪fé̄sh Trënmeg̈m struck deals with nearby nations and communities to establish Gâbæ Ebo Mîze as a prison colony.

Gâbæ Ebo Mîze was built using the conventions of Wareneese durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Gâbæ Ebo Mîze is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Gâbæ Ebo Mîze is is constructed arround a semi-circular broad cobblestone mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The town posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Gâbæ Ebo Mîze's failry decent fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.

Gâbæ Ebo Mîze has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Gâbæ Ebo Mîze ’s existence has dried up and the town is drifting down the stream of history as it dries up. Even with that as it is, everything is just a little too worn down, a little too dirty, or much of both. The town should be gone, not dying. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable.

Civic Infrastructure

Gâbæ Ebo Mîze has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Gâbæ Ebo Mîze. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Gâbæ Ebo Mîze's parks.

Gâbæ Ebo Mîze has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Gâbæ Ebo Mîze.

Gâbæ Ebo Mîze has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Gâbæ Ebo Mîze has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Gâbæ Ebo Mîze has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Gâbæ Ebo Mîze's public wards, blessings, and other arcane systems.

Gâbæ Ebo Mîze possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Gâbæ Ebo Mîze has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Gâbæ Ebo Mîze's natural decorations nor waterways.

Gâbæ Ebo Mîze has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

The locals are convinced that there is some terrible threat against them working from within their society. It may be a matter of dark sorcerers, foreign spies, traitorous neighbors, shape shifting monsters, or some other hidden evil. This evil may be a recent fear, or it may be an inherited peril they’ve always had to guard against. The danger itself may or may not exist, or if it exists it may not justify the steps being taken.

Gâbæ Ebo Mîze's chapel was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

The Guardian, Graven near Gâbæ Ebo Mîze are known to be almost tame, such that they can be put to domestic use.

Gâbæ Ebo Mîze's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves creating small tokens to channel Invocation energies of tier 3 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5302 m2
    • Cattle and Similar Creatures: 326
    • Poultry: 3918
    • Swine: 261
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 130

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 5
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 2
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 11
  • Monks, Monastic: 4
  • Monks, Civic: 3
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 5

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

392 of Gâbæ Ebo Mîze's population work within a Foundational Occupation.

836 of Gâbæ Ebo Mîze's population do not work in a formal occupation, but do contribute to the local economy. 78 (6%) are noncontributers.

Points of Interest

Gâbæ Ebo Mîze is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

In time immemorial, reportedly some time during the early 2nd century Gâbæ Ebo Mîze experienced an impossibly long, cold, and stormy winter unlike anything seen before. The worst of the disaster struck The storm coated everything in a thick layer of ice and freezing countless animals, plants, and people to death. Gâbæ Ebo Mîze lost 189 people, and 316 livestock in the disaster.. The disaster is remembered as the Hate Screams, after the sounds of the winds.

History